All posts in Wii

Review: iCarly 2: iJoin The Click!

Games made specifically for children often seem to follow a very specific pattern. Either they mimic more popular “core” gaming titles and do this successfully, or they fail miserably. iCarly 2: iJoin the Click for the Wii and DS falls into the latter category. While, surprisingly, the first iCarly videogame outing was a decent offering of quick and easy minigames, the sequel’s attempt at parroting concepts popularized in MySims and Animal Crossing nosedives about as fast as some of the live action show’s jokes. It’s really a shame, especially when the show’s relatively talented cast and techno-ready world would have made for a pretty interesting variation on these themes.

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Impressions: Just Dance 2

I can see exactly why the Just Dance series has become the phenomenon it is, but you’d think people would see through its clever ruse. It’s asking you to follow choreographed on-screen moves while simply holding a single Wii remote as it tracks your steps and grades you accordingly. You could just as easily recreate the experience by surfing over to YouTube and partaking in one of the many dance tutorials sprinkles throughout the website, sans a scoring method. Still, many of us have been helpless under its groovy charms, and that attraction isn’t likely to stop as Ubisoft has just released its first true sequel, Just Dance 2. We can’t help ourselves! It gives us a license to look silly! And believe it or not, it’s fun!

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Review: Onechanbara: Bikini Zombie Slayers

There are few things cooler in this world than slicing through zombies, sharp swords, gore, and, well, to some – girls in bikinis. Onechanbara: Bikini Zombie Slayers for the Wii brings all these things together, but not exactly in the most admirable way. While it provides some of the most fun hack-and-slash action you will find on Nintendo’s little white monster, its presentation is, well, a bit lacking. Still, if you’re looking for a mindless and bloody good time, you’ll find that this will satisfy that savage bloodlust inside.

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Interview: Daniel Coleman of Semnat Studios

What do action side-scrolling adventures, samurais, and toasters with attitude have in common?  Ordinarily nothing, but all that’s about to change in this crazy new world we all independent game development.  Gone are the days when obsessive focus groups determine what the people want, as a new generation of motivated developers are taking charge and leading the digital distribution revolution.  And when creativity rules, you too will believe that a simple toaster can fly…and attack relentlessly.

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Interview: Jasper Koning of Romino Games

As the worlds of console and computer gaming continue to inspire and compliment one another, there are some who have convinced themselves that some lines should never be crossed.  Such has been the fate of the console RTS, which despite recent (financial) successes has yet to convince its primarily PC audience that console strategy can work without the keyboards and mice.  But all that’s about to change, thanks to download dreams and barbarian barbeques.

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