After several successful map packs each featuring an equally engrossing zombie playground for the shambling undead, Call of Duty: Black Ops has introduced what will likely be its final DLC expansion until Modern Warfare 3. While the title has certainly has had its highs and lows, tackling each new zombie expansion has been the cherry on the top of the sundae for me. Unfortunately, friends did not always see fit to purchase each additional map packs (and I couldn’t blame them) so much of the massacring fell squarely on myself or one other partner.
All posts in Xbox 360
Review: Fruit Ninja Kinect
Like Angry Birds, I had never heard of Fruit Ninja until it rose to incredible heights of popularity. As a consistently top-ranking mobile app, it’s finally making the leap to plenty of other platforms (including Facebook), and most recently Xbox Live Arcade. And where its life as an iPhone/iPad app relied heavily upon usage of the touch screen, Fruit Ninja Kinect now has the power of the Xbox 360’s pricey peripheral to back it up. While core Xbox 360 users such as myself still have yet to find a meaty title to sink our teeth into, Fruit Ninja Kinect is as satisfying as it is bizarre, as long as you break up your gameplay sessions into short, juicy chunks.
Review: Toy Soldiers: Cold War
Travel back to childhood with me as you revisit those little green army men you used to play with. Didn’t have any? Maybe your brother, sister, or one of your friends had some. And they would probably play all sorts of convoluted “army games” with them, wouldn’t they? Anywhere could become a battlefield as long as they had some of the quintessential plastic soldiers. The idea has spawned many a movie, cartoon, and video game. And not too long ago, the concept arrived on the Xbox Live Arcade in the form of Toy Soldiers. Fast forward to summer 2011, and we’ve been graced with Toy Soldiers: Cold War, the sequel to the brilliantly intuitive Toy Soldiers. Best described as an RTS meets FPS meets childhood, it’s a battle royale between toy soldiers, Howitzers, tanks, and…bug spray?
Review: Catherine
I’m an avid supporter of choice, especially in video games. Tell me I can choose my own destiny, and you’ll have me hooked. Atlus’ latest darling, Catherine, presented an interesting dilemma: stay with your current, possibly pregnant girlfriend, or cavort with a sprightly blonde tart who mysteriously drops into your life? It’s a tale of two Catherines, one “good” and one “bad,” or so the game would have you believe. The temptation to cheat is great, but for some players, so is the desire to play it “safe” and ensure Katherine, Vincent’s current girlfriend, isn’t betrayed.
Review: Insanely Twisted Shadow Planet
I wasn’t a fan of Limbo. At best, it was a decent puzzle-platformer with some admittedly gory imagery, which is really the only aspect I enjoyed. The plot, endlessly debated by critics everywhere, was nothing to write home about in my opinion, and it bored me rather quickly. So upon the announcement of Insanely Twisted Shadow Planet, I braced myself for more of the same. Thankfully, aside from the mostly pitch-black environments (pops of color are much easier on the eyes) and wordless narrative, ISTP is much more of a peppier, action-oriented puzzler on the Xbox Live Arcade that I genuinely enjoyed my time with. And, at least to me, it’s much more unfriendly than Limbo.
