Borderlands 2’s Tiny Tina has got some bizarre quirks and qualities a vocal few openly denounce, but she’s memorable in a way so few women in games are. All that, and she’s still a little girl. The frenetic little firecracker is a bundle of energy, so it makes perfect sense that she should host a game of Bunkers & Badasses, an obvious parody of Dungeons & Dragons. In “Tiny Tina’s Assault on Dragon Keep,” your go-to Vault Hunter rolls for initiative with Lilith, Brick, and Mordecai as part of the very first play session ever sanctioned. The final piece of Borderlands 2 DLC serves up a hilarious send-up of nerd culture sprinkled with nods to D&D, marinated in Tiny Tina’s peculiar blend of humor.
All posts in Xbox 360
The Ninja Gaiden franchise is known for its punishing difficulty and satisfying combos, and the amount of broken controllers left in its wake. Frontrunner Ryu Hayabusa has been out of action (at least when it comes to new games) for quite some time now, and the release of Ninja Gaiden 3 hearkens back to the good old days when the Hayabusa name was one to be feared and respected. Yet, this iteration feels decidedly different in many ways, as if the heart and soul was lifted straight from the storied ninja and transplanted elsewhere.
Your very first encounter of Silent Hill: Downpour is not with that of a wretched wheelchair-bound monstrosity, nor the series’ iconic Pyramid Head. No, the very first victim you bury a knife into is that of a pale, overweight prisoner in the cold, sterile shelter of a prison shower. It’s one of the game’s most jarring moments that also acts as a quick and dirty tutorial. Quick and dirty, much like the errand you just completed as one Murphy Pendleton, an inmate who’s been locked away for a crime that isn’t made immediately clear. Your reasons for senselessly murdering a helpless, blubbering sheep of a man are murky at best, much like Downpour’s meandering plot and identity as the newest entry into the franchise. And while Silent Hill has been mired in a strange, genre-shifting limbo for quite some time, it’s never been able to pull off any direction but disturbing. Silent Hill: Downpour for all intents and purposes is a return to form for the classic mindscrew, but it remains riddled with bizarre design decisions that prevent it from blossoming into the classic Silent Hill fans have been waiting for.
The Kinect relies on a crystal clear camera view in order to best pick up players and scan the environment so when the camera is left unattended and untouched for, say, a few weeks time, it’s bound to gather dirt, dust, and other impurities that could impede its performance. And with hazards such as dropping the peripheral or the potential for scratches and other damage, you’re privy to a unit that could be rendered effectively useless should you fail to take the proper precautions.
After protagonist Lightning’s sudden and seemingly unexplained disappearance at the end of Final Fantasy XIII, Serah Farron was distraught. Did she only dream the tender moments she shared with her austere sister moments before the end? And is Lightning attempting to communicate with her, wherever she is? These questions and more are addressed within Final Fantasy XIII-2, the direct sequel to 2010’s RPG, the first direct sequel to a Final Fantasy entry in eight years. Final Fantasy XIII might have spottily explored the indomitable Lightning’s journey to save Cocoon, but this annotated yarn follows the sprightly Mary Sue, younger Farron sister Serah, on a journey through time to save the world (and her sister) as she knows it.