Your fortress is under siege by hundreds of bloodthirsty orcs. You’ve got deadly traps, spells, and some beastly weapons at your disposal. What do you do? You strategically place spiked platforms, walls of spears, and break out your crossbow, of course! Orcs Must Die! is an effective my-castle-is-under-attack-by-these-enormous-monsters sim and one that serves up plenty of crafty good fun. As you step into the shoes of a War Mage, a member of the mystical Order, you’re tasked with defending your tower from the Mob, a faction comprised of orcs, ogres, hellbats, and other nasties who barge in any way they can to wreak havoc upon the world. It’s your job to keep them at bay using any means necessary. This quick-and-dirty tower defense game may be a little on the shallow side, but it’s certainly worth your time.
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Review: Dead Island
Dead Island: vacationers, bikini-clad babes, and entrails strewn along the beach. Does this sound like your idea of the perfect getaway? Oh, it does? Okay, well, let’s toss in a multitude of fetch quests without any real aim or purpose, plus a veritable cornucopia of NPCs with personalities comparable to cardboard issuing these requests without providing any real sense of belonging. Still sold? That’s what you get with Dead Island, Techland’s zombie apocalypse simulator. If you were drawn in by the heart-wrenchingly beautiful trailer that debuted so long ago (remember the plight of that little girl?) you’re likely going to be more than a little disappointed to find the game is really nothing like that. And that’s okay, but I wasn’t particularly satisfied with the end result, either.
Interview: Dave Gilbert of Wadjet Eye Games
With the release of Blackwell Deception, we look to the head of Wadjet Eye Games, Dave Gilbert, for some insight about the future of the studio and the Blackwell series of adventure games. Thanks, Dave, for our brief chat, and we’re looking forward to your next project!
Review: Gears of War 3
Brothers to the end. That’s a tagline I can stand behind. The acclaimed Gears of War trilogy has finally drawn to a close (or so we think, anyway) and the conclusion to the explosive series is bigger than ever: bigger explosions, bigger pecs, and bigger drama. And while everything fits together as one deliciously gory whole, I couldn’t help but feeling as though Gears of War 3 left a lot to be desired, despite its tight controls, concise campaign, and ability to engage. While the conflict between the Locust, Lambent, and humanity has finally come to a head, I just couldn’t shed many tears at the end of the sprawling battle.
Review: Tiny Heroes
Tiny Heroes, at first glance, seemed much more like a tower defense-lite title than a full-fledged hardcore “protect the land” title. And I liked it. While I found Simutronics Corp.’s geoDefense an agreeable little mobile powerhouse, I instantly gravitated toward the cartoonish and more simplistic nature of Tiny Heroes, which boasts adorable little heroes (as the title suggests) setting out to pilfer treasure from any locale they can. While a little easier than hardcore tower defense fans may clamor for, it’s an engaging (and completely adorable) adventure that’s well worth your $2.99.
