Archive for March, 2011

Review: Dance Paradise

I never thought I’d see the day where dance games would become so popular. As a Dance Dance Revolution vet, I’ve gleefully accepted the Kinect revolution with open arms. Dance Central, then Dance Masters, and now Dance Paradise — it’s a regular fantasy land for those of us who like to get our groove on.

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Review: Remington Super Slam Hunting: Africa

Remington Super Slam Hunting: Africa reminds me of a game at my local Mr. Gatti’s that I enjoy every time I visit. Employing over-sized shotgun peripherals and plenty of game to hunt, it gleefully announces “YOU SHOT A COW!” in a hilariously over-the-top accent should your crosshairs come anywhere near a cow rather than the game meant to be taken down. Mastiff has brought their popular Wii shooter over to the OnLive gaming service with nary a hiccup, and I’m happy to say it manages to channel the attitude and aesthetic of my favorite pizza-place arcade shooter. Though it’s leagues better technically speaking, it’s still campy as all get-out, right down to the announcer.

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Review: Two Worlds II

Two Worlds II contains hilariously bad voice-acting, awkward scenarios, and far less polish than similar games in the genre. But so what? The time that I spent with it was some of the most rewarding I have gotten from an RPG this year (and that includes Mass Effect 2’s DLC). From the very beginning of my quest, opting to journey as a blonde surfer-dude look-alike, complete with a cute little braid in his hair (why couldn’t I choose to be female?), I reveled in its thoroughly B-movie atmosphere, which include hilarious one-liners and memorable reactions my traveler could provide when prompted for a response with voice dialogue – all spoken, by the way. While I never got to experience the original Two Worlds, I found its successor a wholly enjoyable, engrossing, and absolutely gorgeous, if not massively flawed experience. It’s a precious stone – one that hasn’t been polished just yet. When and if Reality Pump does so, the franchise will blossom into something truly formidable.

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Impressions: Call of Duty: Black Ops – First Strike Map Pack

With the dizzying success of Call of Duty: Black Ops, it only makes sense that another set of maps should be released. Me? I’m still chilling on Call of Duty 4 most of the time, but Black Ops is a winner in my book, especially when I’m jonesin’ for a good ol’ fashioned zombie massacre. The very first Black Ops map pack, entitled First Strike, comes packing five different maps, four intended for multiplayer and one new zombie adventure for those of us ready to take another stand against the shambling undead. For the first round of extra content, it’ll set you back roughly $15 (depending on platform; Xbox 360 version reviewed), and it’s one of the better offerings I’ve seen in quite a while, especially if Treyarch’s blockbuster is still in your nightly multiplayer game rotation.

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Impressions: Mindjack

Mindjack, for all its issues, is still one of the more unique cover-based shooter experiences I’ve played this year, although that’s not really saying much. Developed by feelplus (Ju-On: The Grudge) and published by Square Enix, it’s an interesting concept backed up with some creative multiplayer and cooperative mechanics set inside a futuristic world that can truly be described as a hacker’s paradise. Unfortunately, its the rest of the game that’s the problem, as its marred by slow, uninspired shootouts, subpar graphics, and forgettable characters, all of which form a mediocre shell with a hefty load of squandered potential.

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