All posts in Review

Review: Klonoa (Wii Door to Phantomile Remake)

A few years back, there was a fantastic little game that went by the name of Klonoa: Door to Phantomile. Largely ignored by many gamers hesitant to spend a bit of time with a mascot character that wasn’t Mario, it enjoyed moderate success but it was pushed away into obscurity. Luckily a few hardcore fans stayed with Klonoa through all of the stages, even the smaller Game Boy Advance ports and various side-quests of games. However, to most Klonoa fans, Door to Phantomile remains the true hallmark for the series, showcasing what Namco’s mascot character is truly capable of. Fast forward twelve years later to 2009, and Klonoa: Door to Phantomile has received a re-release via the Nintendo Wii. Is it worth resurrecting for the chance at making some new fans? You bet.

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Review: Final Fantasy: Crystal Defenders

When one thinks of Final Fantasy, the mind usually conjures up epic battles and solid RPG gameplay, or even tactical warfare. Does one ever think of tower defense-styled gameplay? Probably not. Square has ventured toward creating something a bit different with the first-ever Xbox Live Arcade release for the franchise with Final Fantasy: Crystal Defenders. Though it isn’t as strategically diverse as a glut of the other, more popularized tower defense titles, it offers a decent challenge and satisfying throwback to the days of gorgeous sprites and thinking before you make your next move. Kupo-po!

Review: Final Fantasy VII: Crisis Core

Final Fantasy VII remains one of my absolute favorite RPGs to date.  I share this sentiment with many other gamers, I’m sure. While some may disregard the classic as little more than a normal RPG, I continued to be entranced each and every time I replay it. Square Enix’s recent projects aiming to rekindle and expand interest in Final Fantasy VII’s lore have inspired me to dive right back in. After viewing Final Fantasy VII: Advent Children, I finally got to pick up Final Fantasy VII: Crisis Core. The wait was much too long for my tastes, but now that I have gotten to spend some quality time with such a fantastic game, I am certain that this journey back into the world of Final Fantasy VII is well worth your time, especially if you’ve been a fan of the numbered entry since its inception.

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Review: Rune Factory: A Fantasy Harvest Moon

Most of us would likely never consider farming as a desirable career choice, considering the long, grueling hours one must put into fields, crops, and animals in order to see even the smallest results. Who would have ever imagined gamers would ever let themselves become so acquainted with farming sims? Surprisingly, the games are a substantial success – titles such as Harvest Moon and Animal Crossing really bring in the sales. Having grown up with both, I can attest to the hours of entertainment they can provide if you’re willing to put in the work.

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Review: Tenchu: Shadow Assassins

When you want stealth action involving ninjas and bloodshed, Tenchu has always been a reliable series to go to. More than ten titles have been released over the span of time we’ve been graced with the Tenchu franchise, though a good amount, admittedly, left a lot to be desired. When the series came to the Wii, it lost a lot in translation due to lackluster controls and graphics that weren’t quite up to par. However, the same port of the game, Tenchu: Shadow Assassins, on the PSP, is a surprisingly enjoyable throwback to the good old days of Tenchu that we all remember and love. It’s a great little port and a fascinating entry in the stealth genre.

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