John, Paul, George, and Ringo – four young men who would unknowingly change the face of the music world forever. Regardless of your personal opinion as to the quality of their work, one cannot deny their influence on the way music has been shaped over the years. With infectious hooks, haunting melodies, and musical trips, the Fab Four have entranced us for years with a song catalogue that had never before been allowed to see its way onto a rhythm title, and for quite a while it seemed as though this was an event that would never occur – that is, until now. Though, sadly, John Lennon and George Harrison could not live to see it happen, the day has finally come that the Beatles’ music has been extended a warm welcome into the world of music gaming. Using what can arguably be called one of the most accessible music titles to general audiences, Rock Band, The Beatles have finally been immortalized in digital form, complete with their likenesses, voices, and even photographs, and they are ready to sing with you via the magic and intrigue of The Beatles: Rock Band.
All posts in Review
Review: Infernal: Hell's Vengeance
Review: Gears of War 2 Combustible Map Pack
After much anticipation, I got my hands on Gears of War 2. While I am excited with my purchase, I did have some issue with its multiplayer options save for Horde mode. However, with the promise of new maps I am always enticed to try again. Try again I have, braving the seas of multiplayer with the release of the Combustible Map Pack. Because I’m more of a Horde mode fan, the beauty of these maps is that yes, you can use them. Fantastic. Bringing the total of maps available to 15 (a considerably high number due to its recent release), these three new areas are actually rather interesting. Be warned, however, that they do include the same rust reds and browns that we’re used to, but hey, isn’t that part of the Gears charm?
Review: Spider-Man: Web of Shadows
It would seem that comic books should make one of the easiest transitions to video game form. However, for the most part many comic book video games seem to either be buggy, boring, or full of issues that many other games manage to get right. As we’ve seen before in games such as Marvel: Ultimate Alliance, the titles know what to aim for but often end up missing the mark. Unfortunately, Spider-Man: Web of Shadows, really doesn’t get much right either. While at some points it can offer some genuine fun, Spidey’s better off sticking to blockbuster movies or, I don’t know, comic books.
Review: Midnight Club: Los Angeles
Rockstar is primarily known to most gamers through its spectacular Grand Theft Auto games, but over the years it’s been simple to overlook another of its franchises that hasn’t been in the spotlight as often or as long. I’m talking about Midnight Club, Rockstar’s answer to the Need for Speed and Burnout series, and its most recent iteration, Midnight Club: Los Angeles. Midnight Club has always been a sort of GTA-lite, in that the games contain a open-world approach to the racing theme. It’s also the first entry out of the franchise to come to current-gen systems such as the PlayStation 3 and the Xbox 360. What’s presented is an impressive experience featuring a fantastic marriage of speed and fined-tuned controls. However, even though there are a myriad of finer points throughout the game, it isn’t without fault.
