All posts in Review

Review: Command and Conquer: Red Alert 3: Commander’s Challenge

Command and Conquer: Red Alert 3, the latest installment of EA’s popular franchise, featured a quirky storyline that set it apart from the horde of other RTS games released in recent years. Events unfolded in an alternate reality where the atomic bomb was never created. A few misdirected deeds caused a separate universe to be born, one in which chaos and wacky inventions run rampant. Now the Soviet Union, the Japanese and the Allies are vying for world domination. While that may seem like an inane premise for an RTS game, it actually worked quite well and injected a sense of humor into what would otherwise have been a bland adventure.

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Review: Kingdom Hearts 358/2 Days

The original Kingdom Hearts, released in 2002, was a fantastic success. Though skeptics were unsure how the union of Disney and RPG behemoth Square Enix would fare, the quirky, fresh, and exciting offering changed many a gamer’s mind about Disney and the characters inhabiting the universe. Riding off of the first game’s success, a sequel was quickly ushered into the open. While it was in many ways a triumph and superior (at least in my opinion) to its predecessor, Kingdom Hearts purists were turned off by the fact that half of the game would be spent running around as a character completely unrelated to that of Sora, Kairi, and Riku — a plucky new hero named Roxas, along with the company he kept and his very own tale.

Because of this abrupt change in narrative, fans of the franchise were left with far more questions than necessary. Unlike GBA offering Chain of Memories, a title has been developed to specifically address these concerns: Kingdom Hearts 358/2 Days.

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Review: MySims DS

The Sims has evolved into something less casual and inherently more “hardcore,” at least in terms of how much of a timesink it is. EA has taken a direct approach in order to try to rectify this strange situation, as well as reach out to those gamers who are as casual as casual can be who need to game in much smaller, much easier to digest chunks. As Sims games evolve, so do the layers of strategy and planning necessary in order to play the game like an old pro. EA’s MySims brand effectively targets those who find the sim genre appealing but who do not have enough time to learn its intricacies or those without enough time to really sit down and enjoy it.

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Review: MySims

The Sims has evolved into something less casual and inherently more “hardcore,” at least in terms of how much of a timesink it is. EA has taken a direct approach in order to try to rectify this strange situation, as well as reach out to those gamers who are as casual as casual can be who need to game in much smaller, much easier to digest chunks. As Sims games evolve, so do the layers of strategy and planning necessary in order to play the game like an old pro. EA’s MySims brand effectively targets those who find the sim genre appealing but who do not have enough time to learn its intricacies or those without enough time to really sit down and enjoy it.

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Review: Bubble Bobble Neo

Bubble Bobble has seen profuse commercial success throughout the years. It’s received several different spinoffs as well as addictive puzzlers that work given the franchise’s silliness and outright whimsy. The original game has been given a fresh coat of paint this year with Taito’s impressive revival, Bubble Bobble Neo. Even though it may look different on its exterior, it still retains the lighthearted charm that you’ll remember fondly from your childhood.

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