All posts in Review

Review: The Guild #1

Felicia Day is a multitalented and industrious woman. Not only is she responsible for the smash hit sitcom The Guild, but she has other equally impressive credits under her belt. She acts, she writes, she produces, and she’s setting the world of geek ablaze. As if all of that weren’t enough, she’s taken her self-described “baby” The Guild to the next level. Back in March, the first issue of the companion comic series to the online show was released, delighting current fans and bringing in several new ones with its all-new prequel to the established narrative. While darker in tone and aesthetic than its real-life counterpart, it presents itself as a pleasing complement that acts a perfect companion to old fans and a great starting point for new ones. It will act as a three-part origin story for The Guildies, and personally I can’t wait to see what’s to come.

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Review: Just Cause 2

Okay, I admit it. Sometimes, flooring it and dragging along a human speedbump beneath my stolen car gets to be a little old. It’s dizzying having all that freedom. I suppose that’s why I’m such trash at sandbox and open-world games. There’s so much to do at one given time that my mind, moving at a breakneck pace, simply can’t focus on one task at a time. Should I be doing this mission first? Or maybe that one? It’s tough to get myself to focus on one piece of the larger puzzle, which is why I shelved Grand Theft Auto IV not too long after receiving it. The original Just Cause was much the same in my eyes. While I enjoyed roaming the lush island paradise and wreaking havoc, it felt much too disjointed for me to be able to get much of anything done. Fortunately, the entire aesthetic, mood, and overall attitude of Just Cause 2 have been vastly improved, making it an adrenaline-laced chaotic adventure for those of us who need that extra push to be able to enjoy a game where anything goes.

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Review: Sonic & Sega All-Stars Racing

The kart racer most certainly is not dead, and nor should it be. As someone who is quite averse to realistic sports in video games (real world sports do not interest me either), I continually find myself drawn to the colorful and unpredictable world of cartoon racing, whether it’s Mario Kart and Skunny Kart from my childhood or, more recently, Sonic & Sega All-Stars Racing. As I am continually explaining to my more athletically-inclined friends my sports need an injection of magic and wackiness to keep my attention. I’m loud and tacky, so I like my sports to follow suit.

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Two Brains Review: Dante’s Inferno

Everyone knows the old saying – “Two heads are better than one.”  For the most part, it’s true.  Get more people thinking about something, and everyone benefits – you get more and different opinions that might help you shape the way you think about… well, anything.  It’s with this mindset that we go into our Two Brains review, where Molotov Cupcake and Snarkasaur have had a meeting of the minds to discuss Dante’s Inferno for the both the Xbox 360 and PlayStation 3.
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Review: BioShock 2

The word “rapture” has several connotations. Its most popular usage is to describe those who are wrapped up in a state of bliss or overwhelming ecstasy. To devout Christians, it’s the second coming of Christ. To the thriving community of gamers who eagerly devoured the critically acclaimed (and smash commercial hit) BioShock, the word’s meaning is absolutely concrete. “Rapture” is synonymous with the bizarre yet profound adventure that continues to push the bounds of what gaming can accomplish; Andrew Ryan’s obliterated utopia — the fully realized dream of one man who believed in the power of the power of the self. Rapture. The name sends chills down one’s spine.

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