When first introduced to the world of downloadable titles, I was happy simply for Pac-Man and ports of classic shooters. Digitally-delivered endeavors are quickly becoming more and more impressive. Not only can you download and begin playing some of the latest and greatest releases in the space of an hour, but their has increased astronomically. Take Faery: Legends of Avalon. It’s a large, imaginative role-playing game chock full of heart, color, and quests to complete for both the XBLA and PSN services. Unfortunately, it also suffers from quite a few issues, marring what could have been a gorgeous, engaging adventure with much in common by way of the genre’s heavy hitters.
All posts in PlayStation 3
Impressions: Apache: Air Assault
It may seem somewhat of a simple budget game on the outside, but Apache Air Assault is anything but simple. It’s almost refreshing to say that it isn’t even difficult because of its overall quality, but from some unforgiving and more realistic controls. As someone who grew up on a steady diet of authentic flight sims and less arcade-oriented games, it’s a blast from the past to see this type of game springing up again, though I do with it were a lot more forgiving. I’d rather not break a controller.
Review: Castlevania: Lords of Shadow
Imitation is the sincerest form of flattery. I can very easily apply that old chestnut to the likes of Castlevania: Lords of Shadow, the latest outing for the series and a reboot that trades in series tradition for a shiny God of War-like overhaul and the time-tested methods of “hit it, hit it again, and hit it some more.” It’s lush, visually appealing, and a decent play. But as far as “reinventing” the series goes, I have to say that I was expecting an update with a little more “oomph.” Do developers need to resort to turning everything into a brawler to keep it fresh? That’s debatable. Don’t get me wrong. There’s a decent adventure here and one that I’d recommend for players who enjoyed Dante’s Inferno or any of the “me too” slashers released in the past couple of years. The bottom line is I’m not convinced this is really even Castlevania. This is…something else entirely.
Review: Scott Pilgrim vs. The World: The Game
Scott Pilgrim did more than meet the girl of his dreams. He met her IN them. Ramona Flowers, a delivery girl for Amazon.ca, is beautiful, mysterious, and changes her hair color weekly. Unfortunately, there are seven major problems standing in the way of their happiness together: her evil exes. These are seven failed suitors who want only to keep Scott from dating her, organized under the greatest ex of all, Gideon Graves. It’s up to Scott to finally find the power of love within himself in order to conquer Ramona’s jilted partners and nab a “good” ending for the both of them.
Review: Trinity Universe
Sometimes, all that you need to take a mediocre game and transform it into a colorful, lively romp through time and space is a cast of memorable characters. Take Disgaea, for instance. On its own merits, that title wasn’t the perfect dungeon crawler, but once zany personalities such as Laharl and Etna were tossed into the mix, it became an entirely different monster. Trinity Universe, NIS’s latest offering, is a hodgepodge of that same brand of silliness and rambunctious dialog that has successfully transformed the company’s past efforts into such memorable affairs. Equal parts crazy-for-the-sake-of-crazy and rote grinding, Trinity Universe isn’t the most original offering, but it makes up for any shortcomings with endless charm and hilarious (if not always intentionally so) dialog.
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