Archive for Wii
Interview: Daniel Coleman of Semnat Studios
Posted by: | CommentsWhat do action side-scrolling adventures, samurais, and toasters with attitude have in common? Ordinarily nothing, but all that’s about to change in this crazy new world we all independent game development. Gone are the days when obsessive focus groups determine what the people want, as a new generation of motivated developers are taking charge and leading the digital distribution revolution. And when creativity rules, you too will believe that a simple toaster can fly…and attack relentlessly.
Interview: Jasper Koning of Romino Games
Posted by: | CommentsAs the worlds of console and computer gaming continue to inspire and compliment one another, there are some who have convinced themselves that some lines should never be crossed. Such has been the fate of the console RTS, which despite recent (financial) successes has yet to convince its primarily PC audience that console strategy can work without the keyboards and mice. But all that’s about to change, thanks to download dreams and barbarian barbeques.
Impressions: My Baby First Steps
Posted by: | CommentsThere are few things I despise more in this world than babies and baby fanatics who want nothing more than to coddle an infant all day long. I think I’d much rather take life in jail over even touching one. No, I’m not changing my mind on this. I’m simply not a kid person. Never have, never will be. Animals are more my speed, thus I’ve enjoyed many an animal sim over the years via GigaPets and Tamagotchi, Nintendogs, and even Dogz, Catz, and Oddballz back in my younger days. With the growing trend of aiming baby-oriented games toward young girls these days, I see a resurgence of the trend only with rugrats in place of animals really being pushed. While playing through My Baby First Steps for the Nintendo Wii and DS it’s true I wanted to shove hot coals into my eyes as I simply cannot bring myself to enjoy taking care of virtual babies, but I must say it’s really a step up from any other standard shoddy simulation titles we’re putting in the hands of children.
Review: Sakura Wars: So Long, My Love
Posted by: | CommentsNew York, New York! It’s the city that never sleeps. According to Japan, it’s also plagued by malevolent demons. But not to worry — the theater troupe of Little Lip Theater is always on call. Yes, they can put on a magnificent show, but they’re also tasked with keeping the citizens of the Big Apple safe. Unfortunately, their newest member isn’t quite who they were expecting: the nephew instead of his respected uncle Ogami! How are they supposed to put on mindblowing performances and keep the peace with this mousy greenhorn tagging along? It’s up to the player to see that Ogami’s successor, Lt. Shinjiro Taiga, rises to the occasion in Sakura Wars: So Long, My Love, for both the Nintendo Wii and PlayStation 2.